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a pretty stupid question
mick (guest) 1268873800|%e %b %Y, %H:%M %Z|agohover
in discussion General board. / Coffee table. » a pretty stupid question

i recently reformatted my pc, and i used to enjoy a specific title in an online game…the title was upside down letters that i copied from a website. before i had formatted the title read "the nyne" upside down….after formatting i se "**uu*u*"…everyone else in the game sees it fine. im assuming its a font pack or i neglected to install something but im not sure what, any help here?

a pretty stupid question by mick (guest), 1268873800|%e %b %Y, %H:%M %Z|agohover
Re: guess the number topic
EKVirtanenEKVirtanen 1268066069|%e %b %Y, %H:%M %Z|agohover
in discussion ASCII board. / ASCII programming. » guess the number topic

Ok, ports for BaCon and R now added to the list. See full list at http://www.ascii-world.com/guessit:guess-it

Re: guess the number topic by EKVirtanenEKVirtanen, 1268066069|%e %b %Y, %H:%M %Z|agohover

Thanks Lance. Ill add your contribution today.

I assume your code should look like this

# Number guessing game for R
# This is a test program in R to demonstrate interactive
# programming and the If and While control structures
# This program must be started using the source() command

NumGuess <- 0 # Initialise this symbol, used to count the number guesses

Uname <- readline("What is your name? ")

cat("Guess a number between 1 and a 100 ", Uname, "\n")

ComNum <- as.integer(runif(1, min = 1, max = 100))

Guess <- as.integer(readline("Enter your guess: "))

NumGuess <- NumGuess + 1

while (ComNum != Guess) {

if (Guess<ComNum) {
cat("Your guess is too low!", "\n")
} else {
cat("Your guess is too high!", "\n")
}
Guess <- as.integer(readline("Please enter a new guess: "))

NumGuess <- NumGuess + 1
}

cat(Uname,", you got it! ", "\n")
cat("It took you ",NumGuess," guesses to guess right.", "\n")
Re: guess the number topic - Guess a number in R by EKVirtanenEKVirtanen, 1268056384|%e %b %Y, %H:%M %Z|agohover
Re: guess the number topic - Guess a number in R
LanceGary (guest) 1268055952|%e %b %Y, %H:%M %Z|agohover
in discussion ASCII board. / ASCII programming. » guess the number topic

The numbered entries at the beginning of the R code should be "#" which is the R indicator of a comment. Don't try to enter numbered comments in R!

Lance

Re: guess the number topic - Guess a number in R by LanceGary (guest), 1268055952|%e %b %Y, %H:%M %Z|agohover
Re: guess the number topic - Guess a number in R
LanceGary (guest) 1268055670|%e %b %Y, %H:%M %Z|agohover
in discussion ASCII board. / ASCII programming. » guess the number topic
  1. Number guessing game for R
    1. This is a test program in R to demonstrate interactive
    2. programming and the If and While control structures
    3. This program must be started using the source() command

NumGuess <- 0 # Initialise this symbol, used to count the number guesses

Uname <- readline("What is your name? ")

cat("Guess a number between 1 and a 100 ", Uname, "\n")

ComNum <- as.integer(runif(1, min = 1, max = 100))

Guess <- as.integer(readline("Enter your guess: "))

NumGuess <- NumGuess + 1

while (ComNum != Guess) {

if (Guess<ComNum) {
cat("Your guess is too low!", "\n")
} else {
cat("Your guess is too high!", "\n")
}
Guess <- as.integer(readline("Please enter a new guess: "))

NumGuess <- NumGuess + 1
}

cat(Uname,", you got it! ", "\n")
cat("It took you ",NumGuess," guesses to guess right.", "\n")

Re: guess the number topic - Guess a number in R by LanceGary (guest), 1268055670|%e %b %Y, %H:%M %Z|agohover
yDoom - Work in Progress
yv3 (guest) 1266650086|%e %b %Y, %H:%M %Z|agohover
in discussion ASCII board. / Websites. » yDoom - Work in Progress

Hello,

i am developing a ASCII-Rendering-Engine with C++ that is based on SDL. Aim is to make a unique top view multiplayer action game with an easy map editor. Currently im rewriting the whole engine.

Check my Forum if you are intrested: http://yv3.bplaced.net/forum

yDoom - Work in Progress by yv3 (guest), 1266650086|%e %b %Y, %H:%M %Z|agohover
asciiTeX
bep (guest) 1265640087|%e %b %Y, %H:%M %Z|agohover
in discussion ASCII board. / Software. » asciiTeX

asciiTeX is an ASCII equation renderer. The program can generate ASCII-art representations of mathematical equations. You can use asciiTeX to quickly insert equations in e.g. e-mails or comments in your source-code. The syntax is similar to LaTex.

asciiTeX by bep (guest), 1265640087|%e %b %Y, %H:%M %Z|agohover
Binary Dinosaurus.
EKVirtanenEKVirtanen 1252569382|%e %b %Y, %H:%M %Z|agohover
in discussion ASCII-World News / Latest news. » Binary Dinosaurus.

Link to Binary Dinosaurus added to miscellaneous-websites-and-links

Binary Dinosaurus. by EKVirtanenEKVirtanen, 1252569382|%e %b %Y, %H:%M %Z|agohover
Re: Guess what number im thinking. by EKVirtanenEKVirtanen, 1248965054|%e %b %Y, %H:%M %Z|agohover
Re: guess the number topic
E.K.Virtanen (guest) 1233568565|%e %b %Y, %H:%M %Z|agohover
in discussion ASCII board. / ASCII programming. » guess the number topic

Thanks rCX. Cool to get new versions for this one. Ill add your code in guess-it page when i get back home from work.

Re: guess the number topic by E.K.Virtanen (guest), 1233568565|%e %b %Y, %H:%M %Z|agohover
Re: guess the number topic
rCX (guest) 1233461234|%e %b %Y, %H:%M %Z|agohover
in discussion ASCII board. / ASCII programming. » guess the number topic

Really cool project. Here's one in MATLAB. I was going to write one if FASM for DOS as well.

% Guess what number for MATLAB 7.5.0
% rCX. 2009, public domain

MIN = 1;
MAX = 100;
Plr_Guess = -1;

while true()
    clc %Clear Command Window
    Randomed = uint8(rand() * ((MAX + 1) - MIN) + MIN);
    rounds = 0;
    disp(['Ok, i think random integer between ',num2str(MIN),' and ',num2str(MAX),'.'])
    disp('Your job is to guess what it is in as minimal tries as possible.')
    disp(' ')
    disp('After your every guess, ill give you hint is my number higher or lower than your guess.')
    disp('You can exit by ''guessing'' 0.')
    disp('Press any key to start game.')
    pause

    clc
    while true()
        rounds = rounds + 1;
        disp(['This is round number: ',num2str(rounds),'.'])

        Plr_Guess = str2num(input('Give your guess: ','s'));  %'s' tells MATLAB to return input as string

        if Plr_Guess == 0
            return  %exit program
        elseif Plr_Guess > Randomed
            disp('My number is smaller...')
        elseif Plr_Guess < Randomed
            disp('My number is higher...')
        elseif Plr_Guess == Randomed
            break
        else
            return %exit program
        end

        disp(' ')
    end

    disp('You got it!!!')
    disp(['It took ',num2str(rounds),' rounds to guess right number.'])
    disp(' ')
    key = input('Do you want to play again? Enter ''y'' or ''n''. ','s');

    if  ~strcmp(key,'y') && ~strcmp(key,'Y')
        break
    end
end
Re: guess the number topic by rCX (guest), 1233461234|%e %b %Y, %H:%M %Z|agohover
New FreeBasic snippet.
EKVirtanenEKVirtanen 1231170110|%e %b %Y, %H:%M %Z|agohover
in discussion ASCII-World News / Latest news. » New FreeBasic snippet.

Uberneat ASCII and low-res Cube by Hezad, added now in FreeBasic snippets

New FreeBasic snippet. by EKVirtanenEKVirtanen, 1231170110|%e %b %Y, %H:%M %Z|agohover

Thank you very much for the information, i had not considered that they were mainly designed for games. It makes a lot of sense. i'm sure i will keep visiting this site because there are several areas i have not explored yet. Best wishes with the site.

Re: Low ASCII character symbols by Kevin MarkwellKevin Markwell, 1226776659|%e %b %Y, %H:%M %Z|agohover

Hi Kevin (and anonymous MystikShadows)

Thanks for your feedback about the site. To be honest, i havent worked much lately with this site since i am way overworked currently.
Site has existed pertty long, i think year 4 is goin on now. This is third "version" we have complited. First was pure html/frame site, made by MystikShadows. I think i do have copy of it in my secondary computer and i have planned to keep it online too someway.

Second site was build around TikiWiki software, but it was a bit mistake for us. Pretty quickly after moving to tikiwiki, we decided to move here where we are currently.

Hopefully this site can give you information as much as you need. If not, ask and we see if we could help.

E.K.Virtanen

p.s Mystik, yeah, youre old and your heart wont even survive flight over atlantic ocean :P

Re: Low ASCII character symbols by EKVirtanenEKVirtanen, 1226589824|%e %b %Y, %H:%M %Z|agohover

The charaacters themselves were designed because back then (in 11981) when ASCII came back to the PC world, there was no extended character set (128-255). Remember that back (prior to 1981) games were being made, and people started wanting some standard characters to make games out of, for example, the smiley face for classic rogue light games, the card suits symbols, the man and woman symbol and the other you can see in the 0-31 characters). The ASCI values of those symbols are one thing and were original designed to control output on the old computers that had continuous paper instead of a monitor for output. When the hardware fonts were stored in ROM somewhere, the addded 0 to 31 graphics to for the reasons above. and with the extended character set (128-255) well text graphics became what they have been since ASCII became the standard. :).

I wrote an article on the history of ASCII here for a little different point of view.
http://www.ascii-world.com/history

Hope this helped answer your question.

And E.K. One comment about my age here, and I'm going to Finland to kick your butt..LOL.

Re: Low ASCII character symbols by Anonymous (69.205.201.x), 1226586119|%e %b %Y, %H:%M %Z|agohover

i'm interested in the origins of the control character symbols 0 to 31 (decimal), for example in codepage 437. Wikipedia and other sites seem to say that the symbols were designed at Wang Computer. There is very little information about the graphics themselves. Does anyone know?

P.S. i've just found this site, and like it a lot.

Low ASCII character symbols by Kevin MarkwellKevin Markwell, 1226250103|%e %b %Y, %H:%M %Z|agohover

"SilverQuest" is an Online role playing game, that was developed in 2 days. SilverQuest's art style and game play are both inspired from 1980s game found on the Atari, such as "Adventure" and <a href="http://en.wikipedia.org/wiki/Rogue_(computer_game)">"Rogue"</a>. SilverQuest is free to play, and offers a unique online habitat for hanging out, chatting, and having little adventures.

We will update the game, adding new things to do about once every 2 weeks, it'll be fun and simple, and I hope you all will give it a try when it is ready.

Thanks, and I hope you all will have fun!

Links:
You can download from my website: http://operagn.co.nr/
Or you can just click <a href="http://web.mac.com/wozilla/OGN/SilverQuest_files/Silver%20Quest.zip">here</a> to get the game.

-Wolfgang Wozniak

P.S. Yes, all of it is supposed to look like that. :P
P.P.S. No, I didn't want to make an overly large post.

SilverQuest: an 80's ASCII Online Experience by OurenOuren, 1218848911|%e %b %Y, %H:%M %Z|agohover

Hi Gordon.

You site seems somehow familiar. Unfortunately i am not been able to do anykind of link check in long long time.
I will try to do so in next week-end and update your informations there too.

E.K.Virtanen

Re: Variety of programs in various BASIC by Anonymous (85.157.44.x), 1218134992|%e %b %Y, %H:%M %Z|agohover

I am not sure if my site is still listed here perhaps under an earlier name, as I believe it was at one time. But for many years I have been producing programs in a variety of versions of BASIC which can be freely downloaded along with a fee tutorials of mine from http://www.sigord.co.uk/

Some of the progams can also safely be run online from menus displayed.

Gordon

Variety of programs in various BASIC by Anonymous (91.111.83.x), 1216808959|%e %b %Y, %H:%M %Z|agohover

UH?
I dont agree practically in anything with BVOCS. I dont need any crappy MS compilers. If VB dies, then it does so. Best basic dialects today does not come from MS, and that is only a good thing.

E.K.Virtanen

Re: Irony (and Ebony, heh) by Anonymous (193.210.47.x), 1216293364|%e %b %Y, %H:%M %Z|agohover
page_revision: 0, last_edited: 1181740773|%e %b %Y, %H:%M %Z (%O ago)
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